Showing posts with label system requirements. Show all posts
Showing posts with label system requirements. Show all posts

Monday, December 15, 2008

I Think I Broke It

I decided to make some fundamental changes to the underlying way in which the Wildcat kernel interacts with OpenGL.  On the plus side it will make things much cleaner and clearer moving forward.  On the minus side: a) there is still much work to be done to get this working on any platform, and b) while it is in a running state on the OS X side, the Win32/WX side is quite horribly broken.

While I have not tried compiling the WX project, I can save you some time.  I am oh so certain that I broke many things all over the place.  I hope to wrap up the OS X work tomorrow and start working on the WX code just after that.  The downside is that I have a trip planned from Wednesday through Monday, so if I don't resurrect things by the time I leave it will be broken through at least the weekend.  Sorry!

I will try my best to post an update tomorrow.

G

Wednesday, June 4, 2008

System Requirements

I have been getting feedback from a few users and this is proving very useful.  I have not previously published what the system requirements are for running Wildcat, so here goes:

For Windows Systems
  • Windows XP
  • Pentium 4 class processor or better (1.5GHz+ preferred)
  • At least 50MB of disk space
  • At least 1GB of RAM
  • OpenGL 2.1 capable video card with 128MB of RAM
Note: The graphics card requirement is the most important.  All aspects of Wildcat presume that you have a relatively recent video card and up-to-date OpenGL drivers.

For Mac OS X
  • OS X 10.5 Leopard (Tiger may work, but I have not tried)
  • Intel 32/64-bit processor
  • At least 50MB of disk space
  • At least 1GB of RAM
  • OpenGL 2.1 capable video card with 128MB of RAM
Note: Apple provides a software fallback path for machines that don't have compatible video cards.  While I have not tested this, it should at least make it so that all Intel Macs can run Wildcat.

My Development and Testing Setup

Just to help folks out on what I am working with and to give you an idea of what should work here are the two systems I use on a daily basis:

Primary Development -
Apple MacBook Pro
OS X 10.5.3
2.4 GHz Intel Core 2 Duo processor
2GB RAM
40GB HD partition
nVidia GeForce 8600M GT w/ 256MB video RAM
XCode 3.1 development environment

Windows Development -
MS Windows XP SP 2
2.2 GHZ Intel Core 2 Duo processor
2GB RAM
160GB HD partition
ATI Radeon HD 2400 XT w/258MB video RAM
MS Visual Studio 2005 development environment

For just running Wildcat you should not need Visual Studio or XCode.  They are necessary only if you are planning to compile Wildcat yourself.  I am going to post this content into the Wiki also.  Please let me know if you have any questions.

Cheers,
   Graham